October 4th, 2008
Simple flash particle system that you can download class files from flintparticle.org, don’t have to spend time creating particle class, simply import classes from the download folders. More efficient. The new version 2.0 add FrustrumZone, ParallelogramZone, BitmapZone, GreyscaleZone. Lets you use the camera frustrum as a zone. Online documentation is pretty complete, easy to find code and resources.
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September 18th, 2008
TweenMax builds on top of TweenLite and TweenLite’s “big brother”, TweenFilterLite, to round out the tweening family with popular (though not essential) features like bezier tweening, pause/resume capabilities, easier sequencing, hex color tweening, and lots more. TweenMax uses the same easy-to-learn syntax as its siblings.
In fact, since it extends them, TweenMax can do anything TweenLite and/or TweenFilterLite can do, plus more. So why build 3 classes instead of one? Good question. The goal was to maximize efficiency and minimize file size. Frankly, TweenLite is probably all most developers will need for 90% of their projects, and it only takes up 3k. It’s extremely efficient and compact considering its features.
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